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iPod

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Electronics

iPod
Undergraduate coursework written by Rebecca Payne, published in the Teaching Geography journal.
Full text below.

The students’ first task in the ‘Geographies of Material Culture’ module at the University of Birmingham is to make a personal connection between their lives and the lives of others elsewhere in the world who made the things they buy. These are the people who help you to be you, followthethings.com CEO Ian tells them. So choose a commodity that matters to you, that’s an important part of your identity, that you couldn’t do without. Think about its component parts, its materials, and the properties they give to that commodity and your experience of ‘consuming it’. And write a 500 word first person account that connects your lives. One student – Rebecca Payne – is sitting in the university library wondering what to write. To block out the noise, and to help her concentrate, she listens to music in her iPod. And this is what she starts to think about, and to research, for her coursework. She spends a lot of time with her ā€˜little white friendā€™. She charges his battery. Takes him for a run. And he helps her to create the sonic bubble she enjoys living in which connects her to the work of her favourite musicians. Here coursework wants her to pop the bubble, though. So she looks at the ā€˜made inā€™ information on her iPod, and they consults the internet for a iPod teardown, where tech nerds take things to pieces to see what their component parts are. Then she looks up news stories about their places of manufacture. She find some connections. And thinks about the factory workers who have also helped to create this bubble she enjoys so much. She finishes with catchy turn of phrase: ā€˜I can only feel separated because Iā€™m so connectedā€™ and, mimicking Appleā€™s advertising tagline at the time, ā€˜iPod therefore I am.ā€™

Page reference: Rebecca Payne (2006) iPod. followthethings.com/ipod.shtml (last accessed <insert date here>)

Estimated reading time: 7 minutes.

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A Global Positioning System

followthethings.com
Electronics | Home & Auto

A Global Positioning System
A art work / animated film created by Melanie Jackson, first exhibited at the Arnolfini Gallery, Bristol, UK.
Two screengrabs from the film are featured above. Watch it in full on the artist’s website here.

If you’re interested in finding out who makes your stuff, it’s important to make a strategic choice about what stuff is best to follow. Artist Melanie Jackson makes an excellent choice – what better to guide your way than the technology that helps to guide your way. An in-car GPS Navigation Assistant. The kind of device you could buy in the 2000s to stick to your dashboard. Type in the destination, and it would help you on your way, showing the route on screen. She gets some funding for a trip to China to visit a factory where they are assembled. But this isn’t anything like enough of the story of this thing. She looks into its in many many ingredients, and finds out where and by whom they are sourced. She reads news stories, collects photographs, and turn to drawing to bring all of these connections together into a 12 minute animated film. There’s something magical about animation. It’s obvious that animation is not an objective account of the life of a thing, but something that’s been imagined and made. Animation allows the complexities of trade to be conveyed in a way that would otherwise be impossible either because the scale of the task would be too enormous, or because permission would not be granted to access the industrial sites that matter. There’s a powerful argument that’s made about ‘follow the thing’ research that things can be – for these reasons – ‘unfollowable (see Hulme 2017). But animation – and other creative approaches to thing-following (click the ‘make the hidden visible’ tactic button) – provide means to work around this. This is a mind-blowing film. Its amazing what you can learn in 12 minutes!

Page reference: Ian Cook et al (2024) A Global Positioning System. followthethings.com/a-global-positioning-system.shtml (last accessed <insert date here>)

Estimated reading time: 20 minutes.

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Life Of A Bullet

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Security

Life Of A Bullet
Opening credits to the movie ‘Lord Of War’ directed by Andrew Niccol with visual effects supervisor Yann Blondel.
Opening credits embedded above. Search online to watch them here. Stream the full movie here.

Imagine you could literally follow a thing, from the thing’s own point of view – like a video game – from its sites of production to its sites of consumption and maybe beyond. The opening credits of a Hollywood movie starring Nicholas Cage do just this. Set to Buffalo Springfield’s 1960s counterculture song ‘For what it’s worth (stop, hey what’s that sound)’, Lord of War begins by following the life of a bullet from a piece of sheet metal in a Ukrainian arms factory to a bullet flying out of an AK-47 assault rifle in streets of a Sierra Leone gunfight. Along the way it’s handled by lots of different people connected through its supply chain. At the end of its life, it serves its purpose by entering the forehead of a child soldier. This is when the song abruptly stops and the screen goes black. It’s catchy, bleak and brutal. But a bullet cannot be followed like this IRL. You need some research, an imagination and some heavy duty CGI expertise: like visual effects supervisor Yann Blondel’s. At followthethings.com this example has achieved a cult status. It’s like a foundation stone in the follow the thing genre. We keep coming back to it. Not only is this 3 minutes of GGI animation the best part of the movie (many commenters agree with us on that). It’s also the most brutally clear ‘follow the thing’ example we’ve found. Plus, it’s provoked the wildest discussions we have found about anything featured ion our site. Some discussion is are about the evils of the arms trade, and its undertones of colonialism and racial capitalism. But there are so many other perspectives. Some seem to have experience of shoot-em-up POV video games, others seem to have experience with real guns and ammunition, while still others seem to have an apparently deep knowledge of CGI animation, and more besides. Read the comments we’ve arranged below to see what we mean. If you’re a budding trade justice activist and you want to provoke enthusiastic discussion with your work, maybe this is the example to dig into. But, if you want that discussion to be focused on trade (in)justice, maybe it’s not. The movie, and the iconic opening scene that we’re talking about here, do get caught up in an international campaign to regulate the arms trade alongside another example we’ve researched (check here). But that doesn’t seem to have been the intention at the start.

Page reference: Ian Cook et al (2019) Life Of A Bullet. followthethings.com/pipetrouble.shtml (last accessed <insert date here>)

Estimated reading time: 50 minutes.

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Waste Land

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Recycle my waste

Waste Land
A documentary film starring Vik Muniz, soundtrack by Moby, directed by Lucy Walker for Almega Projects & 02 Films.
Trailer embeded abive. Search online for streaming options here.

“When we throw out rubbish, it is easy to assume that it somehow vanishes. In fact, of course, it largely goes to landfill sites such as Jardim Gramacho in Rio De Janeiro: the world’s biggest dump, a huge, undulating, foul-smelling, seagull-covered landscape of garbage which is home to about 3,000 people, who work all day picking out material that can be sold on to commercial recycling companies. Uneaten food found there is gratefully consumed. [Director] Walker follows [Brazilian-heritage, New York based artist Vik] Muniz as he works on a project creating portraits of the pickers, using the materials from this site, which will be sold at auction, with the profits going to the pickers themselves, or rather their representative campaigning group” (Source: Bradshaw 2011, np link).

Page reference: Ian Cook et al (2024) Waste Land (holding page). followthethings.com/waste-land.shtml (last accessed <insert date here>)

Estimated reading time: tbc minutes.

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Manufactured Landscapes

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Home & Auto

Manufactured Landscapes
A documentary film directed by Jennifer Baichwal, starring photographer Edward Burtynsky, for Zeitgeist Films.
Trailer embedded above. Search online for streaming availability here.

Filmmaker Jennifer Baichwal follows industrial landscape photographer Edward Burtynsky as he visits factories, dumping and recycling sites in China and Bangladesh. His photos are stunning, beautiful, mesmerising and disturbing. Her film picks out the details and follows them, ‘unfreezing’ his photos in time. On the one hand, it’s a portrait of the artist at work. But, on the other, some say it’s a critique of the way that his work is more interested in the aesthetics than the politics and ethics of global capitalism. As he’s high above or far away trying to get a stunning visual composition framed and lit just right, she documents lives and livelihoods up close. People watching the film say that it transforms the cinema into an art gallery, as his photos linger long on the screen. Many remark on the ‘beauty’ of his work. It’s sublime. But is Baichwal’s film complicating these aesthetics with ethics? Or does his interest in capitalist industrialisation’s huge scale, order, patterns and visual contrasts ,and his eye for pollution, invite the viewer to see these ethics at play?

Page reference: Lucy Bannister, Harriet Beattie, Katy Charlton, Lawrence Cook, Daisy Livingston, Romain Tijou & Alex Tucker (2011) Manufactured Landscapes. followthethings.com/manufactured-landscapes,shtml (last accessed <insert dae here>)

Estimated reading time: 36 minutes.

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Beautiful Clothes, Ugly Reality

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Fashion

Beautiful Clothes, Ugly Reality
A parody catwalk show by garment factory workers sponsored by the Workersā€™ Information Centre & United Sisterhood Alliance, Phnom Penh, Cambodia, filmed & posted online by Heather Stillwell. See the Chenla Media version here.

Six months after police shot into a crowd of protesting garment workers in Phnom Penh, Cambodian garment workers turned to another kind of protest, a fashion show. Wearing the clothes they were paid so little to make and re-creating scenes from the violent crackdown on their street protests on stage, they challenged Western brands to play their part in stopping this violence and exploitation and paying the people who make their clothes a decent wage. Canadian photojournalist Heather Stillwell’s online film of the show went went viral. How did this happen, and what impacts did it have?

Page reference: Caroline Weston Goodman (2018) Beautiful Clothes, Ugly Reality. followthethings.com/beautiful-clothes-ugly-reality.shtml (last accessed <insert date here>)

Page also available in Finnish here (coming soon)

Estimated reading time: 50 minutes.

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