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MILKproject

  • MILKproject website homepage

followthethings.com
Grocery

MILK
A locative art-mapping project by Esther Polak & Ieva Auzina
Images above are of the MILKproject website homepage and of the MILK installation at the local museum in Rumbini, Latvia. Project website here.

The Milk Project literally follows a thing. It tracks milk from the cow’s udder to the cheese vendor using GPS trackers which record its geograophical location multiple times a second. The devices are given to people in the supply chain, so their movements are also being tracked. Those who have already handled on the milk, and those who are waiting for it (not to mention the partners of those who have it in the moment) can track its movements in real time. This is a locative media art work which also includes photography, storytelling and other methods that make this more than something that traces a line on a map. These supply chain workers can see their lives, and the commodities in which they trades as live, as xcrossinhg borders, as connected. For some artists and activists, GPS technology is the enemy. It’s an abstraction from the world. A tool of capitalist exploitation. But, in this project, it’s helps to paint a surprising intimate portrait of lives connected through trade: in real time for the participants, on the project website and on the rare occasions when it’s exhibited. The project gets caught up in debates about actor networks that are swirling at the time, but the artist and researcher who made see it more as an artwork about landscape. You can’t experience its liveliness now. The website animations don’t work because Adobe Flash was discontinued in 2020 [you may have a fix]. The installations were complicated top set up. The in-the-moment experience for the particpants was the most powerful. A lot has been written about it though. What’s been said?

Page reference: Elizabeth Karin & Anna Whitehouse-Lewis (2024) MILKproject. followthethings.com/milk.shtml (last accessed <insert date here>)

Estimated reading time: 29 minutes.

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Gold Farmers

followthethings.com
Money & Finance

Gold Farmers
A documentary film written & directed by Ge Jin
Trailer embedded above. Search here for the whole film (sometimes uploaded in parts) online.

Travelling between China and USA, filmmaker Ge Jin talks to men who play Massive Multiplayer Online Role Playing Games (MMORPGs) like ‘World of Warcraft’ and ‘Lineage’. Its players in the USA sometimes exchange real dollars for the game’s online currency in order to pay for extra game features like swords or amulets. They could earn online currency themselves in-game but, instead, talk about buying it. But that currency is produced and sold by Chinese men who play the same games all day in ‘gold farms’ to make a meagre living. Their places of work are described as ‘virtual sweatshops’ where they earn and sell virtual money through the labour of online game-play. But – unlike most – these producers and consumers meet and interact (albeit online, in the games that they play). They inhabit in the same online worlds, but as consumers and workers, buyers and sellers. This documentary film is an early example of ‘follow the thing’ activism focused on a digital commodity. So what do these players imagine and know about one another? How is one’s enjoyable leisure time activity affecting another’s full time work?

Page reference: Jack Parkin (2012) Gold Farmers (taster). followthethings.com/gold-farmers.shtml (last accessed <insert date here>)

Estimated reading time: 11 minutes.

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Employee Visualisation Appendage

followthethings.com
Fashion

Employee Visualisation Appendage
A conference talk prank by The Yes Men at a ‘Textiles of The Future’ conference in Tampere, Finland – filmed & featured in ‘The Yes Men’ movie.

Cultural activists and ‘identity correctors’ The Yes Men set up a fake World Trade Organisation (WTO) website and offer a man called Hank Hardy Unruh to speak at conferences on its behalf. The organisers of a ‘Textiles of the Future’ conference in Finland believe the website is genuine and invite him to give a talk. In the conference hall, the audience watch his assistant ripping off his business suit to reveal a gold lamé telematic suit underneath from which he inflates a huge phallus. This ’employee visualisation appendage’, they say, will allow future managers to give electric shocks to sweatshop workers when their productivity levels dip. To the Yes Men, this gold lamé performance exaggerates to ridiculous proportions the inhumanity of the WTO’s neo-liberal ideology and its dehumanisation of supply chain workers. It’s outrageous and kind of obscene (both the ideology and their performance). Movie audiences find it hilarious. But why is there such a muted reaction in the hall? And what impacts (if any) might these reactions have on the lives of workers in textile supply chains? This compilation page is arranged a little differently than others on our website because this prank had two audiences: the conference delegates and the movie audiences. We find this example fascinating. It’s fair to say that it’s memorable. But where – and upon whom – did it make an impact?

Page reference: Tom Best, Tom Gibson, Beth Massey, Chloe Rees, Kate Ross & Jemma Sherman (2019) Employee Visualisation Appendage. followthethings.com/employee-visualisation-appendage.shtml (last accessed <insert date here>)

Estimated reading time: 47 minutes.

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