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How to run a subvertisement workshop

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How To Run A Subvertisement Workshop
A subvertisement workshop designed by Eeva Kemppainen for Eettisen kaupan puolesta ry (Pro Ethical Trade Finland).
Workshop video embedded above. ‘How to’ booklets available to download in Finnish here and English here. Eeva’s project blog is here. An archive of subvertisements produced by students can be found on Flick here. This page was originally published on the followthethings.com blog here.

Eeva Kemppainen took the ‘Geographies of material culture’ module that’s behind our site as an Erasmus student, did her Masters research at the University of Helsinki on the pedagogy she had experienced in the module and went on to work for the pro-Fair Trade NGO Eettisen kaupan puolesta (a.k.a. Eetti) in Helsinki. In 2014, she published a paper in the Finnish journal Natura (here) about ways in which her work for Eetti tried to engage students in humorous critiques of consumption and advertising through a pedagogy of culture jamming. In 2016 Eetti published Eeva’s booklet Medialukutaitoa vastamainoksista (also published in English as Teaching media literacy and the geographies of consumption) which set out how to run culture jamming workshops – like the one in the video above – and showcased the kinds of work that students produced. The booklet drew inspiration from a number of examples of trade justice culture jamming from the followthethings.com website. What can students examine, then cut up, rearrange and/or scribble on magazine adverts? They try to subvert advertising’s messages so that the information that is hidden – including the lives of the people who make what’s being advertised – is made visible. What they produce are called ‘subvertisments’. In this post, Eeva describes how she organises these workshops, and showcases some of the work that students can produce.

Page reference: Eeva Kemppainen (2015) How To Run A Subvertisemeht Workshop. followthethings.com/how-t-run-a-subvertisement-workshop.shtml (last accessed <insert date here>)

Estimated reading time: 10 minutes.

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Fashion Transparency Trump Card Game

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Fashion Transparency Trump Card Game
A card game developed by Ian Cook et al for originally for the Fashion Revolution (2014) and Fashion Revolution Brazil (2020)
Fashion Revolution Brazil’s instagram game video & YouTube Programa Educacional Jovens Revolucionários video embedded above. Resources available below. This page is an edited and updated version of posts originally published on the followthethings.com blog here.

When trade justice organisations produce numerical data about corporations’ ethical, sustainability or transparency there’s an opportunity to make this data accessible to students in the form of a Trump Card game that they can make and play with their own possessions. The initial idea for this game came from students taking the ‘Geographies of Material Culture’ module that’s behind the followthethings.com website (see our demo cards here and some cards made and played by students at Bath Spa University here). What’s presented below are a set of blank cards and an ongoing, updated set of data that your students could work with now. This game is an excellent ice-breaking activity to engage students in discussions of the pay and conditions of the people who make their clothes. It’s also a good way to encourage discussion of the terms that are being played with (what’s good ‘governance’ for example?) and to appreciate how corporations can and do make different amounts of effort to create a more ethical and sustainable economy (with limits). This game can be made and played by any group of people trying to learn the basics and/or intricacies of Ethical Trade and Corporate Social Responsibility.

Page reference: Ian Cook et al (2025) Fashion Transparency Trump Card Game. followthethings.com/fashion-transparency-trump-card-game.shtml (last accessed <insert date here>)

Estimated reading time: 15 minutes.

Continue reading Fashion Transparency Trump Card Game